<?xml version="1.0" encoding="utf-8"?>
<XMLRoot>
  <Entity>
    <string name="name">spire02</string>
  </Entity>
  <Visual>
    <string name="material">gGround</string>
    <string name="model">..\..\Assets\Models\spire02.BIN</string>
    <Cull>
    </Cull>
  </Visual>
  <Physics>
    <float name="inverse_mass">0</float>
    <float name="elasticity">0.f</float>
    <Hull>
      <HeightMap>
        <float name="y_scale">2.0</float>
        <Min>
          <float name="x">-32.f</float>
          <float name="y">0.f</float>
          <float name="z">-32.f</float>
        </Min>
        <Max>
          <float name="x">32.f</float>
          <float name="y">12.5f</float>
          <float name="z">32.f</float>
        </Max>
        <string name="file">../../Assets/Textures/island_parts/spire02_top.bmp</string>
      </HeightMap>
      <HeightMap>
        <float name="y_scale">-1.0</float>
        <Min>
          <float name="x">-32.f</float>
          <float name="y">-25.f</float>
          <float name="z">-32.f</float>
        </Min>
        <Max>
          <float name="x">32.f</float>
          <float name="y">0.f</float>
          <float name="z">32.f</float>
        </Max>
        <string name="file">../../Assets/Textures/island_parts/spire02_bot.bmp</string>
      </HeightMap>
    </Hull>
  </Physics>
</XMLRoot>
